Almost there @Sidefx #Houdini : auto working polycap on sliced extruded meshes pic.twitter.com/M37sztUElG
— Paleo Pixels (@PaleoPixels) September 18, 2016
Posts in the Houdini category:
Dadras Attractor in Houdini
Dadras attractor in @SideFX #houdini pic.twitter.com/MV3bORrwoV
— Paleo Pixels (@PaleoPixels) June 3, 2016
Blendshapes
Think I'm done with my blendshape for @Sidefx #Houdini #3D : https://t.co/yyDp99o2n4
— Paleo Pixels (@PaleoPixels) May 13, 2016
Update Projects
Twitter,senior 3D position and Houdini
- I’ve opened up a Twitter account : Paleo Pixels @ twitter .
- Since the 1st of April I’m a part-time Senior 3D artist at Hans Boodt Mannequins. Since this is normally a 1 day position every week, it won’t interfere with my freelance work @ Paleo Pixels.
- I’ve been doing a lot of Houdini lately, somewhere in the next few days I’ll post an update about this
Cheers !
Bjorn
New project : Houdini learning
I’ve updated the projects page with a section for my Houdini experiments. Besides that, I made a summary video of my first adventures in this 3D package :
Houdini learning – Update 4
More Houdini, again :).
This time the roads are projected onto a landscape, while remaining without banking. The banking will be later controlled by the user (instead of the landscape (as a normal projection would do)). Besides this there’s also abit of control in how the track cuts itself into the landscape.
Next up are grass and asphalt strokes next to the main roads, fences&walls, projected materials and plants.
Houdini learning – Update
A small update on my learning this program…I’ve been busy trying to create a race track/landscape generator with a basic set of user inputs as the start, Houdini takes care of the rest. These images show one track that cuts itself out of a landscape, one of the basic functionalities. Stay tuned for more updates!