Untill the beginning of 2017 I’m at Guerrilla Games as a (cinematic) animator on Horizon Zero Dawn, working on creating and finishing the cutscenes in-game, some pipeline work, trailers etc. Stay tuned for more news.
I’ve created a blendshape node in Houdini that can blend any mesh into another mesh. Vertexcount doesn’t matter and it has animation support. At some point later this year I think I’ll continue to work on it to create less “blobby” blend areas. Think I’ll release it later this year for other users.
I opened a section on paleopixels.com for the Terra Explorer project for Wildlands Emmen zoo :
Twitter,senior 3D position and Houdini
- I’ve opened up a Twitter account : Paleo Pixels @ twitter .
- Since the 1st of April I’m a part-time Senior 3D artist at Hans Boodt Mannequins. Since this is normally a 1 day position every week, it won’t interfere with my freelance work @ Paleo Pixels.
- I’ve been doing a lot of Houdini lately, somewhere in the next few days I’ll post an update about this
The next couple of weeks SBS6 will air 8 documentaries about the creation of the new Wildlands Emmen Zoo. The first one is online, check it out :
The last couple of weeks I’ve been working on the visuals of an animated mural for display in the area “Nortica” of the new Wildlands Emmen Zoo. It’s part of a small movie where the visitors go back in time to visit a couple of dinosaurs. More news and a small making off will follow after the opening of the park.
I’ve started collecting old personally written tools & plugins. My plan is to sell them at small prices at various websites, the first ones being my own website paleopixels.com and cgplugins.com :