Today was the last day for now at Glassworks, I had a blast working on a commercial which involved quite some Houdini crowd work. Can’t wait to see the final product!
I’ve added a project page for The Dinosaur Hunt in Macau :
I’ve also started working on a dinosaur project for MCW Creative Agency. This will run during December 2017. Stay tuned for more news!
The 20th of November I’ve started at the team at Glassworks Amsterdam to work on a crowd system with Houdini & Python. This will go on until somewhere in January. Stay tuned for more news!
Today is the release of Horizon Zero Dawn – The Frozen Wilds DLC. I had a great time working again with the Guerrilla team on cinematics, hope the players will enjoy it just as much.
As the release of the DLC for Horizon Zero Dawn gets near, I’ve added some screenshots to the DLC gallery:
For IFA 2017 I was asked to produce this digital waterfall. Done completely in Houdini with some external Python commands helping to organize it better while iterating.
Horizon Zero Dawn won a Gouden Kalf award yesterday for ‘best interactive’. I’m really proud to have been part of the HRZ team, now let’s see what the upcoming DLC expansion ‘The Frozen Wilds’ can do !
Last week I started again on an unannounced project at Guerrilla Games as a freelance cinematic animator. More news to follow!