Done @ Glassworks

Today was the last day for now at Glassworks, I had a blast working on a commercial which involved quite some Houdini crowd work. Can’t wait to see the final product!

Dinosaurs

I’ve also started working on a dinosaur project for MCW Creative Agency. This will run during December 2017. Stay tuned for more news!

Houdini Crowds

The 20th of November I’ve started at the team at Glassworks Amsterdam to work on a crowd system with Houdini & Python. This will go on until somewhere in January. Stay tuned for more news!

IFA 2017 Waterfall

For IFA 2017 I was asked to produce this digital waterfall. Done completely in Houdini with some external Python commands helping to organize it better while iterating.

IFA 2017 Waterfall

Gouden Kalf

Horizon Zero Dawn won a Gouden Kalf award yesterday for ‘best interactive’. I’m really proud to have been part of the HRZ team, now let’s see what the upcoming DLC expansion ‘The Frozen Wilds’ can do !

Back at Guerrilla Games

Last week I started again on an unannounced project at Guerrilla Games as a freelance cinematic animator. More news to follow!